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gameplay:stoudson_bomb [2020/05/05 12:06]
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gameplay:stoudson_bomb [2020/06/02 20:54] (current)
CharlotteLabyrinth Info Update
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-//Page is currently under construction!//​+//The page is currently under construction!//​
  
-===== Overview =====+//​Originally manufactured as a weapon against invading Mykonian and Sulgogar forces, whose substance and composition were unknown to us, the Stoudson Bomb produces a photon shockwave that breaks down all matter on the molecular level. Our enemies, however, have broken the trigger codes, and predeployed Stoudson Bombs can now be a threat to your Resistance efforts as well. Once all the Stoudson trigger sectors and the bomb itself have been acquired, the bomb will begin to count down. Countdowns range from 5 to 10 minutes. After the bomb explodes, the battlefield is completely cleared of all other faction vehicles and buildings. Only your Host Station and vehicles remain, provided you are the owner of all triggers.
  
 +-- Official Description//​
 +
 +===== Overview =====
 +The Stoudson Bomb is an ultimate weapon of mass destruction. Once detonated, the bomb will propagate a massive and devastating shockwave towards all directions of the ground zero, eradicating all enemy presence from the region. The friendly units will not be damaged. However, all structures and buildings, including the friendly ones, will be completely destroyed in the process.
  
 ===== Gameplay ===== ===== Gameplay =====
 +The Stoudson Bomb is found in many levels, and can be a crucial factor that can determine the outcomes of the missions it appears in. In missions where the enemies control the Stoudson Bomb, it is usually the player'​s top priority to stop the bomb's countdown by locating and capturing one of the bomb's key sectors, or completely disable and take over the bomb by taking it from the enemies. In missions where the player has successfully secured the bomb, the player can usually focus on defending the bomb and its trigger points until the bomb's countdown reaches zero.
  
 ===== Mechanics ===== ===== Mechanics =====
 +The Stoudson Bomb is divided into two parts: The bomb itself, and its trigger points.
 +
 +==== Stoudson Bomb ====
 +The main part of the bomb that will detonate and clear the level when all the trigger points are captured and its countdown reaches zero.
 +
 +==== Stoudson Triggers ====
 +//This device, when conquered in conjunction with other triggers like it, activates the countdown for the Stoudson Bomb. Whoever owns all Stoudson Triggers on a level controls the ultimate weapon for total level annihilation,​ while at the same time sparing his own forces from the effects of the bomb shockwave. ​
 +
 +-- Official Description//​
 +
 +The Stoudson Bomb requires its owner to control all of its trigger points to activate the bomb and initiate the countdown sequence.
 +
 +===== Notes =====
 +■ If any faction owns a Stoudson Bomb and all its trigger points, the bomb will be activated and the countdown timer will begin.
 +
 +■ If the faction controlling the bomb loses control of the bomb itself, or one of its trigger points, the bomb will freeze and its countdown timer will pause.
 +
 +■ If the faction controlling the bomb loses control of the bomb itself, as well as all of its trigger points, the bomb will be deactivated and its countdown timer will be completely reset.
  
 +■ There are maximum eight independent sets of Stoudson Bombs that can be placed in a level. (Nine can be technically possible, but this is a result caused by a buffer overflow and thus may destabilise the game; therefore not recommended.)
  
 ===== Gallery ===== ===== Gallery =====
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 ===== Trivia ===== ===== Trivia =====
 +■ The name '​Stoudson'​ cognates with various Northern European surnames with -son suffix, such as that of Snorri Sturluson.
  
 +===== References =====
 +https://​forums.metropolisdawn.com/​viewtopic.php?​f=23&​t=1815&​start=10#​p18125
gameplay/stoudson_bomb.1588698363.txt.gz · Last modified: 2020/05/05 12:06 by CharlotteLabyrinth
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